AI Insights · Timothy · January 2023
Top Down Games Performance on iOS in Ukraine Q4 2022
Analyzing the performance of the top 5 top-down games on the iOS platform in Ukraine during Q4 2022, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 top-down games on the iOS platform in Ukraine showcased varied performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular games.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. showed a notable fluctuation in weekly revenue, peaking at approximately $49K in early November. Weekly downloads remained relatively stable, hovering around 2.3K to 2.8K. The game saw a steady increase in weekly active users, starting at around 8.9K in late September and reaching over 10.3K by the end of December.
Brawl Stars by Supercell experienced a significant rise in weekly active users, starting from roughly 182K in late September and peaking at 285K in mid-December. Weekly downloads also saw a substantial increase, particularly in early December, reaching up to 13.7K. Revenue trends for Brawl Stars were positive, with the highest weekly revenue of around $26K in mid-December.
Match Masters - PvP Match 3 from Candivore LTD had consistent weekly downloads, generally ranging between 600 and 1.9K. The game’s weekly revenue peaked at approximately $5.9K at the end of October. Weekly active users showed minor fluctuations, stabilizing around 12.4K by the end of the quarter.
Rush Royale: Tower Defense TD by MY.GAMES B.V. exhibited a notable increase in weekly revenue towards the end of the year, peaking at about $9.1K in mid-December. Weekly downloads showed a peak in late October at around 3.5K. Active users also increased, particularly in December, reaching over 7.5K in the third week.
Diablo Immortal from Blizzard Entertainment, Inc. maintained a steady weekly active user base, averaging around 22K to 26K throughout the quarter. Weekly downloads remained consistent, with a slight increase towards the end of December, reaching approximately 1.6K. Revenue peaked at around $5.2K in mid-December.
For more detailed insights and data on the performance of these top-down games, visit Sensor Tower.